
Supermassive Games facing potential layoffs!
Supermassive Games, the studio behind Until Dawn, could cut up to 75 jobs as the developer faces another round of layoffs.
AI-Assisted: This article was created with the assistance of artificial intelligence and reviewed by human editors.
Supermassive Games, the British studio behind the original Until Dawn, has announced a new redundancy consultation that could result in up to 75 employees losing their jobs.
The Guildford-based developer revealed the news on social media, describing the decision as a difficult but necessary step to keep the company financially sustainable. Supermassive also said it would support employees affected by the process, although it did not provide specific details about what that support would involve.
Supermassive is best known for its work on narrative-driven horror games. The studio developed the original Until Dawn for PS4 in 2015 before expanding its horror portfolio with The Dark Pictures Anthology and The Quarry.
Until Dawn became particularly well known for its branching story, cinematic presentation, and emphasis on player choices. The game was originally a PS4 exclusive and was notable for being the first non-Guerrilla title to use Guerrilla's proprietary Decima engine.
A remake of Until Dawn was later developed by Ballistic Moon for PS5 and PC, releasing in October 2024.
The latest layoffs come only three months after Supermassive released Directive 8020, the fifth main installment in The Dark Pictures Anthology. The game had already experienced a delay, moving from its original October 2025 release window to May 2026, and ultimately received mixed reviews.Supermassive has endured several rounds of workforce reductions in recent years. Following its acquisition by Nordisk Games in 2022, the studio laid off around 90 employees in early 2024.
Another consultation followed in 2025, when the company warned that up to 36 positions could be affected. The latest potential reduction would therefore represent another significant blow to the studio's workforce.
The company's leadership has also changed during this period. Robert Henrysson stepped down as CEO roughly a month after Directive 8020 launched, having spent two years in the position. Nordisk Games subsequently appointed Graeme Law as Supermassive's interim CEO.
Supermassive's situation reflects a broader crisis facing the video game industry, where developers of all sizes have faced layoffs despite major releases and established franchises. Microsoft's extensive cuts earlier this year also affected studios across its gaming divisions, including id Software, where employees publicly described the impact on morale.Despite the uncertainty surrounding Supermassive, the Until Dawn franchise itself continues to move forward. Sony announced Until Dawn 2 during its June State of Play presentation, confirming that a sequel is in development for PS5.
Unlike the original game, Until Dawn 2 is being developed by Firesprite, another PlayStation Studios subsidiary based in Liverpool. The sequel is currently scheduled to launch in 2027.
For Supermassive, however, the immediate priority appears to be navigating another difficult restructuring while determining how large its workforce will ultimately be.
The Guildford-based developer revealed the news on social media, describing the decision as a difficult but necessary step to keep the company financially sustainable. Supermassive also said it would support employees affected by the process, although it did not provide specific details about what that support would involve.
Supermassive is best known for its work on narrative-driven horror games. The studio developed the original Until Dawn for PS4 in 2015 before expanding its horror portfolio with The Dark Pictures Anthology and The Quarry.
Until Dawn became particularly well known for its branching story, cinematic presentation, and emphasis on player choices. The game was originally a PS4 exclusive and was notable for being the first non-Guerrilla title to use Guerrilla's proprietary Decima engine.
A remake of Until Dawn was later developed by Ballistic Moon for PS5 and PC, releasing in October 2024.
The latest layoffs come only three months after Supermassive released Directive 8020, the fifth main installment in The Dark Pictures Anthology. The game had already experienced a delay, moving from its original October 2025 release window to May 2026, and ultimately received mixed reviews.Supermassive has endured several rounds of workforce reductions in recent years. Following its acquisition by Nordisk Games in 2022, the studio laid off around 90 employees in early 2024.
Another consultation followed in 2025, when the company warned that up to 36 positions could be affected. The latest potential reduction would therefore represent another significant blow to the studio's workforce.
The company's leadership has also changed during this period. Robert Henrysson stepped down as CEO roughly a month after Directive 8020 launched, having spent two years in the position. Nordisk Games subsequently appointed Graeme Law as Supermassive's interim CEO.
Supermassive's situation reflects a broader crisis facing the video game industry, where developers of all sizes have faced layoffs despite major releases and established franchises. Microsoft's extensive cuts earlier this year also affected studios across its gaming divisions, including id Software, where employees publicly described the impact on morale.Despite the uncertainty surrounding Supermassive, the Until Dawn franchise itself continues to move forward. Sony announced Until Dawn 2 during its June State of Play presentation, confirming that a sequel is in development for PS5.
Unlike the original game, Until Dawn 2 is being developed by Firesprite, another PlayStation Studios subsidiary based in Liverpool. The sequel is currently scheduled to launch in 2027.
For Supermassive, however, the immediate priority appears to be navigating another difficult restructuring while determining how large its workforce will ultimately be.
Cover Image
Pexels
Sources
Related Content
Recent News
HELP US BUILD GAMYVERSE
Your feedback, ideas, and passion create what we build next. Join the community and grow with us.
Help Create Gamyverse
Comments:
0
Sort by:
Newest










