
Your next game will be AI designed, AI developed, AI tested, AI played, AI lost, AI won... And AI don't care.
Generative AI is invading everything in every industry and the gaming industry isn't immune... You know how many people studios can fire now just because they can?
Capcom has been quietly delivering massive wins over the past few years. With many successful revivals of old IPs like Mega Man, and great new installments in existing franchises like Resident Evil. As well as announced future projects like Onimusha.
Just this year alone, so far, they have had Resident Evil Requiem in February, Monster Hunter Stories 3 in March, and Pragmata in April! A three-month streak of well-made and well-received games.
Monster Hunter Stories is a spin-off JRPG sub-series for Capcom’s own Monster Hunter franchise. Unlike the games of the main series, Monster Hunter Stories is a turn-based combat game.
So what does the Monster Hunter formula look like in this game? And how well did Capcom handle its third entry in the sub-series?
Just this year alone, so far, they have had Resident Evil Requiem in February, Monster Hunter Stories 3 in March, and Pragmata in April! A three-month streak of well-made and well-received games.
Monster Hunter Stories is a spin-off JRPG sub-series for Capcom’s own Monster Hunter franchise. Unlike the games of the main series, Monster Hunter Stories is a turn-based combat game.
So what does the Monster Hunter formula look like in this game? And how well did Capcom handle its third entry in the sub-series?
Important big ass disclaimer:
We ain't liable for shit, here or anywhere else. Verify your own damn facts. You think we work for you, bitch? We're just here for the lols and the funnies.
IT'S HARD TOCARE ENOUGH
Capcom has been quietly delivering massive wins over the past few years. With many successful revivals of old IPs like Mega Man, and great new installments in existing franchises like Resident Evil. As well as announced future projects like Onimusha.
Just this year alone, so far, they have had Resident Evil Requiem in February, Monster Hunter Stories 3 in March, and Pragmata in April! A three-month streak of well-made and well-received games.
Monster Hunter Stories is a spin-off JRPG sub-series for Capcom’s own Monster Hunter franchise. Unlike the games of the main series, Monster Hunter Stories is a turn-based combat game.
So what does the Monster Hunter formula look like in this game? And how well did Capcom handle its third entry in the sub-series?
Just this year alone, so far, they have had Resident Evil Requiem in February, Monster Hunter Stories 3 in March, and Pragmata in April! A three-month streak of well-made and well-received games.
Monster Hunter Stories is a spin-off JRPG sub-series for Capcom’s own Monster Hunter franchise. Unlike the games of the main series, Monster Hunter Stories is a turn-based combat game.
So what does the Monster Hunter formula look like in this game? And how well did Capcom handle its third entry in the sub-series?
Image Credit. 04
Some not too long, not too short description here of the image, if needed.

"Monster Hunter Stories 3’s story is okay, for as far as we have reached in the game. It doesn’t attempt to do something grandiose."
Somebody important, Somewhere

Image Credit. 05
IT'S HARD TOCARE ENOUGH
Capcom has been quietly delivering massive wins over the past few years. With many successful revivals of old IPs like Mega Man, and great new installments in existing franchises like Resident Evil. As well as announced future projects like Onimusha.
Just this year alone, so far, they have had Resident Evil Requiem in February, Monster Hunter Stories 3 in March, and Pragmata in April! A three-month streak of well-made and well-received games.
Monster Hunter Stories is a spin-off JRPG sub-series for Capcom’s own Monster Hunter franchise. Unlike the games of the main series, Monster Hunter Stories is a turn-based combat game.
So what does the Monster Hunter formula look like in this game? And how well did Capcom handle its third entry in the sub-series?
Just this year alone, so far, they have had Resident Evil Requiem in February, Monster Hunter Stories 3 in March, and Pragmata in April! A three-month streak of well-made and well-received games.
Monster Hunter Stories is a spin-off JRPG sub-series for Capcom’s own Monster Hunter franchise. Unlike the games of the main series, Monster Hunter Stories is a turn-based combat game.
So what does the Monster Hunter formula look like in this game? And how well did Capcom handle its third entry in the sub-series?

Image Credit .04

Image Credit .05
Gameplay is fairly enjoyable, and combat can be very exciting. You play in a semi-open world map, split into different loadable areas. Fast travel exists between different areas and different points within the same area. Certain monsties are able to traverse different terrain, like air, water, and cliffs.
Combat is fairly technical and strategical with a decent level of depth to it. There’s a rock, paper, scissors-like power system, alongside elemental affinities.
Cover Image
Cover image credit







