Juno

X’Nū

SUPPORT

OVERVIEW

'Juno has landed!'

Juno is a high mobility support hero in Overwatch 2, blending precision healing with disruptive mobility tools. 

Born on Mars, Juno brings a bold, exploratory spirit
to Earth. Armed with prototype tech that amplifies movement, heals through guided pulses,
and empowers her team through
rhythm
and momentum.

LIFEWEAVER

JUNO

ANA

KIRIKO

ILLARI

Brigitte

Baptiste

LUCIO

MERCY

MOIRA

Zenyatta

Wuyang

Mizuki

Jetpack Cat

Meet Juno!

"One small step at a time."

Juno is a high mobility support hero who heals with precision and disrupts with movement. Built for Overwatch’s most chaotic team fights, she blends guided healing pulses with tools that keep he and her team constantly in motion.
 
Born on Mars, built for chaos. Juno blends precision healing with prototype mobility tech guided pulses, speed fields,

and double jumps that let her weave through team
fights while keeping allies alive from a distance.

 
Playing Juno builds fast thinking, spatial awareness, and fluid movement. She thrives in dynamic team fights double jumps
and hover mechanics keep her constantly in motion.
Speed-enhancing fields let her flick between
allies and weave through chaos.
 
Juno is the first human born on Mars, and her arrival on Earth marks a new era of cross-planetary hope. Backed by Mei and determined to save her Colony, Juno proves that even
across worlds, there’s strength in connection.

As the first Human Born on Mars, Juno Teo Minh was the only child born within the Red Promise Colony, a terraforming project run by Lucheng Interstellar. This makes her
the first human of the Martian frontier.

Juno’s birth marked humanity’s first step beyond Earth.
Raised under artificial skies, her body and worldview
were shaped entirely by Mars its lower gravity
and extreme conditions making her unlike
any human before her.

Juno’s curiosity for exploration was shaped from the very beginning. Her parents, Dr. Jiayi Teo and Dr. Khiem Van Minh, treated her upbringing as a shared community
effort among fellow scientists. That same curiosity
pushed her to build her own modified suit just
to venture outside the base.
 
Juno was never lonely, despite being the only child in the colony. Engineers, botanists, and medics all took part in her education, exposing her to multiple disciplines from
an early age. That communal upbringing shaped
the adaptability and independence that would
later define her as a survivor.

As terraforming kicked debris into Mars’s atmosphere, increasingly violent dust storms threatened the colony. Communication with Lucheng Interstellar went dark,
and the colony’s survival became precarious.

As the storms intensified, daily life within Red Promise became increasingly unstable. Power outages, structural damage,
and failing life-support systems forced colonists to ration
their remaining supplies and abandon projects they
had long invested in.

What had once been a hopeful terraforming effort slowly turned into a desperate, day-by-day struggle to simply
endure the punishing Martian environment.

With resources dwindling, the colony sent Juno to Earth to seek help. Guided by her mother’s friend, Mei, who became her godmother, Juno now probes for a way to save her
people and homeland.

Leaving Mars meant abandoning the only home Juno had
ever known. The journey exposed her to Earth’s gravity, atmosphere, and culture, an alien world compared to
the harsh red plains she was raised on. While adapting
to life on Earth, Juno carries the weight of an entire
colony’s survival on her shoulders.

JUNO

ABILITIES & ULTIMATES

Perks

Mediblaster

LEFT-CLICK

Burst-fire hitscan pistol that heals allies and damages enemies.

PRIMARY WEAPON

HITSCAN

LESSER CRITICAL

DAMAGE:

7.5 – 2.25 (per round)
90 – 27 (per burst)

FALLOFF RANGE:

25 – 35 meters (damage and healing)

HEADSHOT:

✓ (x1.5, damage only)

HEALING:

0.6 – 1.8 (per round)
72 – 21.6 (per burst)

RATE OF FIRE:

1.29 shots/s

SHOTS PER VOLLEY:

12

AMMO COMSUMPTION:

12 per shot

AMMO:

180

RELOAD TIME:

1.5 seconds

PROJECTILE RADIUS:

0.04 meters

SPREAD:

0.85 degrees

Glide Boost

LShift

Propels Juno horizontally with increased speed.

CHANNELED

STRONG MOVEMENT

TRAVEL TIME

CAST TIME:

None

DURATION:

4 seconds

Mov. speed buff:

+247% (initial)
+50% (lingering)

Pulsar Torpedoes

Right- Click

Lock-on projectiles that heal allies over time and damage enemies.

SECONDARY WEAPON

channeled

TRAVEL TIME

DAMAGE:

85

HEADSHOT:

Healing:

85 (direct)
50 (over time)

Cast Time:

0 + 0.3 seconds

DURATION:

2.5 seconds (HoT)
0.5 – 1 seconds (lock-on)
0.38 – 4 seconds (targeting)

Max. range:

40 meters (targeting)

Martian Overboots

SPACE

Enables double jump and hovering when airborne and dramatically enhances vertical mobility.

MOVEMENT

Movement speed:

3 m/s (falling)
10.8 m/s (double jump)

Hyper Ring

E

Deploys a ring on the ground. Allies passing through it receive movement speed boosts.

AREA OF EFFECT

ignore barrier

strong projectile

CAST TIME:

0.24 + 0.3 seconds

CAST TIME:

3 seconds

Max. range::

17 meters

RADIUS:

4 meters

Mov. speed buff:

+50%

Projectile radius:

None

Ultimate: Orbital Ray

Q

Calls down a forward-traveling beam that heals allies and boosts their damage.

AREA OF EFFECT

IGNORE BARRIER

DEPLOYABLE

HEALING:

85 per second

Dmg. amplification:

+30% dealt

Cast time:

0.5 + 0.3 seconds

DURATION:

8 seconds

Max. range:

20 meters

Radius:

8 meters

MOVEMENT SPEED:

2.25 m/s

MINOR - Selectable at level 2

Familiar Vitals

Pulsar Torpedoes lock onto allies 35% faster.

Locked On

Reduce the cooldown of Pulsar Torpedoes by 1 second for each enemy hit.

MAJOR - Selectable at level 3

Faster Blaster

While using Glide Boost, Mediblaster fires continuosly.

Lift Off

Martian Overboots can now triple jump.

TIPS & STRATEGIES

Juno is a very mobile support hero who can move quickly around the map, heal her teammates consistently, and still deal reliable damage to enemies. She plays from safe positions and hard-to-reach angles, making her difficult to catch or eliminate. Her strength comes from staying active, keeping constant healing on her team, and applying pressure at the same time. Juno rewards good positioning, awareness,
and movement, allowing her to help her team push forward while staying out of danger.

STRENGTHS

Extreme-Mobility

Double jump, glide, and hover let her reposition and dodge.

Dual Healing Damage Utility

Her kit offers both healing and offensive pressure through Mediblaster and Pulsar Torpedoes.

Movement Support

Hyper Ring adds tactical flexibility to team movement and positioning.

WEAKNESSES

Fragile Sustain

She lacks self-healing and relies on positioning to survive.

Aim-Dependent Healing

Missing shots significantly reduces her healing output

Highly Reliant on Cooldowns

Juno’s survivability depends heavily on her mobility abilities. If her escape cooldowns are forced or unavailable, she becomes extremely vulnerable.

JUNO'S SKINS

Common
Overwatch 2

Free

Rare
Mercury

300

Rare
Neptune

300

Rare
Saturn

300

Rare
Venus

300

Epic – Overwatch Champions Series
OWCS

Free

‎Epic – Overwatch Champions Series
Away OWCS

Free

‎Overwatch Esports
Ember

1900

‎Overwatch Esports
Scarlet Ember

1900

Shop
Uravity

1900

Shop
Celestial

1900

Shop
FEARLESS

1900

Shop
Chun-Li

1900

Shop
Freshman Teo Minh

1900

Shop
Forget-Me-Not

1900

Shop
Music Festival

1900

Shop
Magepunk

1900

Shop
Cozy

1900

‎Mythic – Mythic Shop
Heart of Hope

50

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Where to next…!

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